Columns
Performance | K/D/A | Farm | Combat | Objectives | Duration | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hero | Matches | Winrate | DMG/Gold | Rank | Rev-Rank | Kills | Deaths | Assists | GPM | XPM | LH at 10 | LH/min | Heal/min | HD/min | Taken HD/min | Stuns | TD/min | Time | |
Void Spirit | 8 | 50.00% | 1.73 | 84.0 | 96.0 | 7.63 | 3.75 | 7.25 | 434.4 | 510.5 | 48.3 | 5.19 | 1.46 | 749.4 | 530.7 | 5.04 | 38.4 | 25:58 | |
Templar Assassin | 7 | 57.14% | 1.26 | 88.0 | 92.0 | 7.14 | 3.29 | 6.43 | 596.1 | 632.3 | 78.9 | 8.79 | 0.000 | 750.7 | 359.3 | 0.669 | 216.6 | 26:24 | |
Magnus | 5 | 80.00% | 0.753 | 96.0 | 32.0 | 4.80 | 1.80 | 7.80 | 574.0 | 691.4 | 94.4 | 9.53 | 0.000 | 432.0 | 478.5 | 31.7 | 90.8 | 31:21 | |
Outworld Destroyer | 5 | 60.00% | 1.26 | 80.0 | 80.0 | 9.00 | 4.20 | 3.80 | 503.6 | 640.8 | 59.0 | 6.98 | 0.000 | 632.7 | 537.7 | 66.1 | 66.5 | 28:13 | |
Storm Spirit | 4 | 100.00% | 1.35 | 100.0 | 8.00 | 9.25 | 1.50 | 10.8 | 560.0 | 625.8 | 61.3 | 7.58 | 1.93 | 755.4 | 324.3 | 31.3 | 91.6 | 27:52 | |
Ember Spirit | 4 | 50.00% | 1.78 | 76.0 | 88.0 | 6.50 | 4.75 | 9.75 | 441.8 | 561.3 | 58.8 | 5.95 | 2.69 | 787.8 | 588.8 | 74.1 | 36.1 | 31:10 | |
Pangolier | 4 | 50.00% | 1.46 | 76.0 | 88.0 | 11.5 | 5.50 | 11.0 | 495.3 | 668.3 | 42.5 | 6.72 | 24.1 | 720.9 | 544.1 | 7.22 | 51.3 | 35:04 | |
Huskar | 2 | 100.00% | 1.27 | 92.0 | 12.0 | 3.50 | 3.50 | 11.5 | 525.5 | 629.5 | 58.5 | 7.39 | 0.000 | 668.7 | 490.6 | 0.000 | 294.6 | 35:48 | |
Puck | 2 | 50.00% | 1.00 | 48.0 | 48.0 | 4.50 | 4.00 | 4.50 | 448.0 | 579.0 | 49.5 | 6.35 | 0.000 | 449.2 | 441.0 | 4.38 | 26.9 | 20:24 | |
Pugna | 2 | 50.00% | 1.77 | 48.0 | 48.0 | 10.5 | 7.00 | 10.5 | 493.0 | 535.0 | 46.5 | 4.64 | 1.76 | 872.7 | 662.5 | 0.000 | 293.4 | 27:49 | |
Windranger | 2 | 50.00% | 1.40 | 48.0 | 48.0 | 6.50 | 2.50 | 5.00 | 430.5 | 495.0 | 57.5 | 5.48 | 0.000 | 603.4 | 333.0 | 15.1 | 76.5 | 19:19 | |
Shadow Fiend | 2 | 50.00% | 0.919 | 48.0 | 48.0 | 7.50 | 2.00 | 5.00 | 599.5 | 732.5 | 88.5 | 10.5 | 2.42 | 551.2 | 482.6 | 0.000 | 150.2 | 25:03 | |
Zeus | 2 | 0.00% | 2.34 | 20.0 | 100.0 | 3.00 | 5.50 | 5.50 | 320.5 | 358.5 | 33.0 | 4.06 | 0.000 | 750.7 | 412.9 | 5.22 | 10.8 | 25:00 | |
Leshrac | 1 | 100.00% | 1.96 | 68.0 | 4.00 | 12.0 | 1.000 | 8.00 | 549.0 | 560.0 | 61.0 | 5.51 | 34.4 | 1,075.0 | 457.4 | 32.0 | 350.0 | 20:30 | |
Razor | 1 | 100.00% | 1.94 | 68.0 | 28.0 | 10.00 | 2.00 | 17.0 | 547.0 | 651.0 | 56.0 | 6.63 | 0.000 | 1,063.7 | 460.5 | 17.6 | 110.9 | 28:49 | |
Slark | 1 | 100.00% | 2.04 | 68.0 | 28.0 | 15.0 | 3.00 | 12.0 | 569.0 | 610.0 | 69.0 | 5.69 | 0.000 | 1,158.0 | 988.6 | 0.000 | 227.9 | 29:53 | |
Kunkka | 1 | 100.00% | 1.63 | 68.0 | 28.0 | 9.00 | 4.00 | 22.0 | 640.0 | 875.0 | 77.0 | 9.67 | 0.000 | 1,040.8 | 485.7 | 67.9 | 226.4 | 39:16 | |
Lina | 1 | 100.00% | 1.28 | 68.0 | 28.0 | 12.0 | 1.000 | 5.00 | 639.0 | 578.0 | 77.0 | 7.69 | 0.000 | 817.2 | 207.8 | 34.6 | 221.1 | 17:56 | |
Batrider | 1 | 0.00% | 1.81 | 16.0 | 76.0 | 3.00 | 8.00 | 9.00 | 351.0 | 437.0 | 37.0 | 3.88 | 0.000 | 635.1 | 537.5 | 22.6 | 30.2 | 29:53 | |
Tiny | 1 | 0.00% | 1.71 | 16.0 | 76.0 | 7.00 | 10.00 | 12.0 | 457.0 | 605.0 | 68.0 | 7.08 | 0.000 | 780.7 | 1,108.2 | 102.1 | 73.5 | 39:16 | |
Viper | 1 | 0.00% | 1.37 | 16.0 | 76.0 | 1.000 | 8.00 | 3.00 | 247.0 | 330.0 | 22.0 | 2.90 | 0.000 | 337.6 | 582.0 | 0.000 | 5.45 | 22:43 | |
Invoker | 1 | 0.00% | 1.45 | 32.0 | 76.0 | 0.000 | 7.00 | 4.00 | 309.0 | 356.0 | 44.0 | 4.13 | 0.000 | 448.2 | 659.4 | 19.5 | 6.60 | 20:36 | |
Monkey King | 1 | 0.00% | 1.43 | 32.0 | 76.0 | 4.00 | 6.00 | 3.00 | 312.0 | 377.0 | 28.0 | 3.88 | 0.000 | 447.3 | 735.4 | 26.1 | 0.000 | 24:13 | |
Queen of Pain | 1 | 0.00% | 1.89 | 32.0 | 76.0 | 5.00 | 5.00 | 5.00 | 419.0 | 511.0 | 56.0 | 5.83 | 5.39 | 793.4 | 627.2 | 0.000 | 25.2 | 26:55 | |
Tinker | 1 | 0.00% | 2.82 | 16.0 | 76.0 | 5.00 | 8.00 | 4.00 | 456.0 | 523.0 | 56.0 | 7.44 | 9.57 | 1,288.0 | 474.2 | 0.000 | 0.000 | 32:22 |
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.