Overview | Records | Milestones | Heroes ☰ | Players ☰ | Teams ☰ | Regions ☰ | Matches ☰ | Participants ☰
Midas Club | DEMONIOS | Infinity | Mad Kings Esports | Qhali | Lava Esports | Mad Kings Esports | x5 Gaming | Team Silk | Infamous Gaming | Invaders | Acatsuki | Acatsuki | South Team
Overview | Picks and bans | Draft | Draft against | Heroes ☰ | Players ☰ | Opponents | Matches ☰ | Active players
Infamous.西中洲 (10 Matches), Infamous.Tobi´´ (1 Matches)
Columns
Performance | K/D/A | Farm | Combat | Objectives | Duration | Misc | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hero | Matches | Winrate | DMG/Gold | Rank | Rev-Rank | Kills | Deaths | Assists | GPM | XPM | LH at 10 | LH/min | Heal/min | HD/min | Taken HD/min | Stuns | TD/min | Time | List of matches | |
Centaur Warrunner | 3 | 33.33% | 0.957 | 57.1 | 100.0 | 5.00 | 7.00 | 17.3 | 484.3 | 706.0 | 49.7 | 6.02 | 0.000 | 463.7 | 810.9 | 60.5 | 45.2 | 49:16 | Matches | |
Doom | 2 | 50.00% | 0.678 | 85.7 | 42.9 | 4.50 | 4.50 | 18.0 | 566.5 | 663.0 | 56.5 | 5.95 | 0.000 | 384.2 | 602.0 | 25.2 | 30.1 | 44:18 | Matches | |
Omniknight | 2 | 50.00% | 0.790 | 85.7 | 42.9 | 4.00 | 4.00 | 3.00 | 417.0 | 406.5 | 42.5 | 4.85 | 18.7 | 329.3 | 600.3 | 0.000 | 17.1 | 22:22 | Matches | |
Dark Seer | 1 | 100.00% | 0.487 | 100.0 | 14.3 | 1.000 | 2.00 | 23.0 | 494.0 | 700.0 | 54.0 | 7.64 | 147.1 | 240.6 | 461.6 | 4.17 | 15.1 | 32:43 | Matches | |
Tidehunter | 1 | 0.00% | 0.477 | 42.9 | 85.7 | 1.000 | 5.00 | 4.00 | 375.0 | 465.0 | 38.0 | 6.42 | 28.5 | 178.7 | 588.4 | 25.8 | 13.4 | 32:22 | Matches | |
Hoodwink | 1 | 0.00% | 1.59 | 42.9 | 85.7 | 4.00 | 5.00 | 6.00 | 304.0 | 363.0 | 17.0 | 2.56 | 0.000 | 482.2 | 304.2 | 42.9 | 0.000 | 27:22 | Matches | |
Death Prophet | 1 | 0.00% | 0.812 | 42.9 | 85.7 | 3.00 | 4.00 | 6.00 | 412.0 | 446.0 | 42.0 | 5.63 | 3.78 | 334.3 | 597.5 | 5.00 | 5.17 | 33:02 | Matches |
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.